社交媒体营销在向广泛的受众群体推广品牌和产品价值方面起着至关重要的作用。为了提高其广告收入,诸如Facebook广告之类的全球媒体购买平台不断减少品牌有机帖子的覆盖范围,推动品牌在付费媒体广告上花费更多。为了有效地运行有机和付费社交媒体营销,有必要了解受众,调整内容以适合其兴趣和在线行为,这是不可能大规模手动进行的。同时,各种人格类型分类方案(例如Myers-Briggs人格类型指标)使得通过以统一和结构化的方式对受众行为进行分类,可以在更广泛的范围内揭示人格特质和用户内容偏好之间的依赖性。研究界尚待深入研究这个问题,而到目前为止,尚未广泛使用和全面评估,而不同人格特征对内容建议准确性的影响水平尚未得到广泛的利用和全面评估。具体而言,在这项工作中,我们通过应用一种新型人格驱动的多视图内容推荐系统,研究人格特征对内容推荐模型的影响,称为人格内容营销推荐引擎或Persic。我们的实验结果和现实世界案例研究不仅表明Persic执行有效的人格驱动的多视图内容建议,而且还允许采用可行的数字广告策略建议,当部署时能够提高数字广告效率超过420 %与原始的人类指导方法相比。
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Many challenging reinforcement learning (RL) problems require designing a distribution of tasks that can be applied to train effective policies. This distribution of tasks can be specified by the curriculum. A curriculum is meant to improve the results of learning and accelerate it. We introduce Success Induced Task Prioritization (SITP), a framework for automatic curriculum learning, where a task sequence is created based on the success rate of each task. In this setting, each task is an algorithmically created environment instance with a unique configuration. The algorithm selects the order of tasks that provide the fastest learning for agents. The probability of selecting any of the tasks for the next stage of learning is determined by evaluating its performance score in previous stages. Experiments were carried out in the Partially Observable Grid Environment for Multiple Agents (POGEMA) and Procgen benchmark. We demonstrate that SITP matches or surpasses the results of other curriculum design methods. Our method can be implemented with handful of minor modifications to any standard RL framework and provides useful prioritization with minimal computational overhead.
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We present a novel dataset named as HPointLoc, specially designed for exploring capabilities of visual place recognition in indoor environment and loop detection in simultaneous localization and mapping. The loop detection sub-task is especially relevant when a robot with an on-board RGB-D camera can drive past the same place (``Point") at different angles. The dataset is based on the popular Habitat simulator, in which it is possible to generate photorealistic indoor scenes using both own sensor data and open datasets, such as Matterport3D. To study the main stages of solving the place recognition problem on the HPointLoc dataset, we proposed a new modular approach named as PNTR. It first performs an image retrieval with the Patch-NetVLAD method, then extracts keypoints and matches them using R2D2, LoFTR or SuperPoint with SuperGlue, and finally performs a camera pose optimization step with TEASER++. Such a solution to the place recognition problem has not been previously studied in existing publications. The PNTR approach has shown the best quality metrics on the HPointLoc dataset and has a high potential for real use in localization systems for unmanned vehicles. The proposed dataset and framework are publicly available: https://github.com/metra4ok/HPointLoc.
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This paper addresses the kinodynamic motion planning for non-holonomic robots in dynamic environments with both static and dynamic obstacles -- a challenging problem that lacks a universal solution yet. One of the promising approaches to solve it is decomposing the problem into the smaller sub problems and combining the local solutions into the global one. The crux of any planning method for non-holonomic robots is the generation of motion primitives that generates solutions to local planning sub-problems. In this work we introduce a novel learnable steering function (policy), which takes into account kinodynamic constraints of the robot and both static and dynamic obstacles. This policy is efficiently trained via the policy optimization. Empirically, we show that our steering function generalizes well to unseen problems. We then plug in the trained policy into the sampling-based and lattice-based planners, and evaluate the resultant POLAMP algorithm (Policy Optimization that Learns Adaptive Motion Primitives) in a range of challenging setups that involve a car-like robot operating in the obstacle-rich parking-lot environments. We show that POLAMP is able to plan collision-free kinodynamic trajectories with success rates higher than 92%, when 50 simultaneously moving obstacles populate the environment showing better performance than the state-of-the-art competitors.
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Heuristic search algorithms, e.g. A*, are the commonly used tools for pathfinding on grids, i.e. graphs of regular structure that are widely employed to represent environments in robotics, video games etc. Instance-independent heuristics for grid graphs, e.g. Manhattan distance, do not take the obstacles into account and, thus, the search led by such heuristics performs poorly in the obstacle-rich environments. To this end, we suggest learning the instance-dependent heuristic proxies that are supposed to notably increase the efficiency of the search. The first heuristic proxy we suggest to learn is the correction factor, i.e. the ratio between the instance independent cost-to-go estimate and the perfect one (computed offline at the training phase). Unlike learning the absolute values of the cost-to-go heuristic function, which was known before, when learning the correction factor the knowledge of the instance-independent heuristic is utilized. The second heuristic proxy is the path probability, which indicates how likely the grid cell is lying on the shortest path. This heuristic can be utilized in the Focal Search framework as the secondary heuristic, allowing us to preserve the guarantees on the bounded sub-optimality of the solution. We learn both suggested heuristics in a supervised fashion with the state-of-the-art neural networks containing attention blocks (transformers). We conduct a thorough empirical evaluation on a comprehensive dataset of planning tasks, showing that the suggested techniques i) reduce the computational effort of the A* up to a factor of $4$x while producing the solutions, which costs exceed the costs of the optimal solutions by less than $0.3$% on average; ii) outperform the competitors, which include the conventional techniques from the heuristic search, i.e. weighted A*, as well as the state-of-the-art learnable planners.
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This paper presents a class of new fast non-trainable entropy-based confidence estimation methods for automatic speech recognition. We show how per-frame entropy values can be normalized and aggregated to obtain a confidence measure per unit and per word for Connectionist Temporal Classification (CTC) and Recurrent Neural Network Transducer (RNN-T) models. Proposed methods have similar computational complexity to the traditional method based on the maximum per-frame probability, but they are more adjustable, have a wider effective threshold range, and better push apart the confidence distributions of correct and incorrect words. We evaluate the proposed confidence measures on LibriSpeech test sets, and show that they are up to 2 and 4 times better than confidence estimation based on the maximum per-frame probability at detecting incorrect words for Conformer-CTC and Conformer-RNN-T models, respectively.
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Independence testing is a fundamental and classical statistical problem that has been extensively studied in the batch setting when one fixes the sample size before collecting data. However, practitioners often prefer procedures that adapt to the complexity of a problem at hand instead of setting sample size in advance. Ideally, such procedures should (a) allow stopping earlier on easy tasks (and later on harder tasks), hence making better use of available resources, and (b) continuously monitor the data and efficiently incorporate statistical evidence after collecting new data, while controlling the false alarm rate. It is well known that classical batch tests are not tailored for streaming data settings, since valid inference after data peeking requires correcting for multiple testing, but such corrections generally result in low power. In this paper, we design sequential kernelized independence tests (SKITs) that overcome such shortcomings based on the principle of testing by betting. We exemplify our broad framework using bets inspired by kernelized dependence measures such as the Hilbert-Schmidt independence criterion (HSIC) and the constrained-covariance criterion (COCO). Importantly, we also generalize the framework to non-i.i.d. time-varying settings, for which there exist no batch tests. We demonstrate the power of our approaches on both simulated and real data.
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The paper discusses the improvement of the accuracy of an inertial navigation system created on the basis of MEMS sensors using machine learning (ML) methods. As input data for the classifier, we used infor-mation obtained from a developed laboratory setup with MEMS sensors on a sealed platform with the ability to adjust its tilt angles. To assess the effectiveness of the models, test curves were constructed with different values of the parameters of these models for each core in the case of a linear, polynomial radial basis function. The inverse regularization parameter was used as a parameter. The proposed algorithm based on MO has demonstrated its ability to correctly classify in the presence of noise typical for MEMS sensors, where good classification results were obtained when choosing the optimal values of hyperpa-rameters.
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An algorithm and a program for detecting the boundaries of water bodies for the autopilot module of asurface robot are proposed. A method for detecting water objects on satellite maps by the method of finding a color in the HSV color space, using erosion, dilation - methods of digital image filtering is applied.The following operators for constructing contours on the image are investigated: the operators of Sobel,Roberts, Prewitt, and from them the one that detects the boundary more accurately is selected for thismodule. An algorithm for calculating the GPS coordinates of the contours is created. The proposed algorithm allows saving the result in a format suitable for the surface robot autopilot module.
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The efficiency of using the YOLOV5 machine learning model for solving the problem of automatic de-tection and recognition of micro-objects in the marine environment is studied. Samples of microplankton and microplastics were prepared, according to which a database of classified images was collected for training an image recognition neural network. The results of experiments using a trained network to find micro-objects in photo and video images in real time are presented. Experimental studies have shown high efficiency, comparable to manual recognition, of the proposed model in solving problems of detect-ing micro-objects in the marine environment.
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